Enter the lineup
Select 2–4 players and type names in the order the device will move around the room.
2–4 local players · One shared device
Choose Group, enter names, pass one device, and let everyone imitate the same reference before advancing. Four scenes end in a local leaderboard.
Group setup
Multiplayer is designed for people gathered around one phone, tablet, or computer. It is not a remote lobby or networked room.
Select 2–4 players and type names in the order the device will move around the room.
Run sound check once in the shared position and keep the input device unchanged during the show.
Each player hears, records, reviews, and scores the same scene before using the named handoff button.
The next scene begins only after everyone finishes. The final board compares all completed performances.
How rotation works
For scene one, Player 1 hears and imitates the selected performance, reviews the take, and reveals the panel. The handoff then names Player 2. The scene stays the same until every player completes it, which keeps the within-room comparison meaningful. Only then does the game draw the next scene.
Each performance receives timing, energy, and pitch feedback plus five judge votes. After all players finish all four scenes, the local board summarizes results by name. The game does not create public profiles, permanent rankings, or a network leaderboard.
Place the device where each player can use roughly the same microphone distance. Headphones reduce reference-audio leakage, but sharing one pair can slow the handoff; a moderate speaker volume in a quiet room can work if players wait until the reference ends. Silence notifications and close apps that might claim the microphone.
Short names keep handoff prompts readable. Enter the order physically nearest to the device path, especially with four players. The named button tells the group exactly who performs next, so avoid swapping order after the show begins.
The computer panel measures performance similarity, not acting ability or voice quality. Players can use their natural range and skip uncomfortable vocal effects. Allow a retry for interruptions, laughter over the recording, or a dropped device; keep the first clean take when the goal is a friendly challenge.
There is no room code, remote audio, account invitation, cross-device synchronization, text chat, or online matchmaking. For people in different locations, use a separate call and take turns screen-sharing Solo mode, understanding that the scores will not merge into one board.
Ready for the first handoff?
No account or install is needed. Everyone stays on the same device for the entire board.
Select Group and enter the local lineup.
Review timing, energy, pitch, and judge behavior.
Resolve permission or input problems before Player 1.